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Zen Garden, one of the styles of expression of garden art, is a space of mountains and water expressed in rocks and sand. In a quiet space, you can enjoy a break while answering questions about the meaning of life, and cultivate minds through a series of silence and meditation. We live with dizzying thoughts in a very complex environment. Sometimes ignorance and impermanence may help to empty our complex minds.
We wanted to create a product that helps modern people suffering from frequent stress use their leisure time to restore their emotional stability. We focused on creating an object that can contain the visual and audible healing power provided by nature with elements such as music and lighting. In addition, in order to create a harmonious atmosphere by melting the objects with the space beyond the aesthetic elements of the product itself, it was necessary to remove the strong form, material, and color.
The cobblestone-shaped button on the top controls the overall function of the speaker, and in addition to the function as a speaker, a lighting that performs complex functions is added. It is also designed to create a ripple-like atmosphere by using sensors and lights that respond to the output sound. Through this, an effect can be added that the atmosphere of the space changes according to the nature of music and lighting.
Through this collaboration project, we have established a foothold to continue working with partnerships beyond the fair. I believe that free and horizontal communication between each other from the planning process played a big role in completing the project. This project started with the real product in mind, not to end with concept design. The concept and design were decided through several meetings, and the prototype production also went smoothly without difficulties. In addition to the main flow of this event with Guerrillas, we were able to fill the project with human resources in various fields such as video and music, and it seems that they were able to improve the level of completion of the project. The ultimate goal is to bring products to real consumers through various channels such as design fairs and crowdfunding.
The collaboration process was quite fun, such as suggesting ideas in areas I didn't think of, working in a field that I was not interested in at all, and working on design with the process of that field. We were able to overcome difficulties through countless communication, and we were able to develop prototypes while overcoming difficulties in smooth communication during the whole collaboration process.